package utils import ( "io/ioutil" "log" "path/filepath" "github.com/joho/godotenv" ) func LoadConfig() { err := godotenv.Load() if err != nil { log.Fatal("Error loading .env file") } } func ReadFiles(dir string) ([]string, error) { files, err := ioutil.ReadDir(dir) if err != nil { return nil, err } var filePaths []string for _, file := range files { if !file.IsDir() && filepath.Ext(file.Name()) == ".md" { filePaths = append(filePaths, filepath.Join(dir, file.Name())) } } return filePaths, nil }